Lupisella - Cosmocultural Evolution: The Coevolution of Culture and Cosmos and the Creation of Cosmic Value Chapter 9 - James Gardner - The Intelligent Universe Chapter 10 - Paul C. Smart - Evo Devo Universe? A Framework for Speculations on Cosmic Culture Chapter 7 - Susan Blackmore - Dangerous Memes or, What the Pandorans Let Loose Part 3: Cosmos and Culture Chapter 8 - Mark L. Dennett - The Evolution of Culture Chapter 5 - Howard Bloom - The Big Burp and the Multiplanetary Mandate Chapter 6 - John M. Dick - Cosmic Evolution History, Culture, and Human Destiny Part 2: Cultural Evolution Chapter 3 - Kathryn Denning - Social Evolution State of the Field Chapter 4 - Daniel C. Chaisson - Cosmic Evolution State of the Science Chapter 2 - Steven J. Lupisella Part 1: The Cosmic Context Chapter 1 - Eric J. Type: GetPlayer().components.Introduction – Steven J. Type: minimap = TheSim:FindFirstEntityWithTag("minimap")Īfter you hit Enter, access the console again and type: Type: GetPlayer().components.health:SetMaxHealth(300) Uncover the entire map Remember, however, that if the insanity symptoms already started to appear, this code cannot remove them.
Type: GetPlayer().components.sanity:SetMax(500) Type: GetPlayer().components.hunger:Pause(true)įrom now on, your hunger level will stop dropping. This way you will gain access to all schemata and will be able to create items without the necessity of having the necessary ingredients. Press enter, and then click any item in your inventory. Type: GetPlayer().components.builder:GiveAllRecipes() This way you will open the console and you will be able to enter the codes.
When you are done, start the game and press "'". Once inside, you need to add the following line, and click "Save". You can find it in "Documents\Klei\DoNotStarve". To do that, you need to access "settings.ini" with any word processor (it is best to use the Notepad). To be able to use cheat codes, you first need to unlock access to the in-game console.